It’s not all necessary but it really encourages exploration and rewards discovery. It leads to world that feels packed with things to do. In addition to this, there are some side-quests that characters will dish out. Movement is enjoyable and backtracking hardly feels like a chore. Everything feels very complimentary and no ability feels useless. You also have petals to find which can increase your overall health. What you’re finding out in the world is orbs to upgrade your gems and tears to make potential warp points. You can combine these tricks to reach new places and it really makes those gems feel useful. It’s handy to get these abilities early and it really showcases how well the level design leans into these options. As you progress, these abilities can be upgraded to make movement even easier. You gain a block you can stand on, a bubble you can float with and a lightning strike which aids in combat. Zoe’s movement is fairly fluid and you’re given the three tools for traversal in the first act. The map is very good at highlighting potential paths and there is a accessibility options that show save points. Each corner of the map has a boss to conquer and, whilst it initially looks daunting, traversing the world can be done quickly. The world of Alwa is segmented into different biomes. There’s no shortage of these in the market nowadays but I do love it when a good one comes along. If the graph paper map doesn’t give it away, this game pays serious homage to Metroid and Castlevania formula. ![]() It’s not really where Alwa’s Legacy’s focus lies and it does tend to vanish into the background.Īlwa’s Legacy really prioritises exploration. It’s light-hearted but not too thick with the quips. There’s not much else to it but the incidental writing has some charm to it. It’s not too long before an evil vicar turns up to ruin your day and your task is to defeat him once you have your mojo back. Zoe’s a girl with amnesia and, with the help of the nearby townsfolk, she has to recover her magical powers. Thankfully, this seems to strike the right notes. ![]() Metroidvania’s might be commonplace on game stores but it’s been a while since one strayed across my path. It was well received for its focus on exploration and interesting tweaks on player traversal. Decemin PS4 / Reviews tagged 2D Platformer / adventure / alwa's legacy / amnesia / catacombs / elden pixels / exploration / magic / metroidvania / retro aesthetic by MikeĪlwa’s Legacy comes from Elden Pixels after a successful kickstarter and a 2020 PC release.
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